Console Manufacturer’s Greed May Destroy Next Gen Gaming

The current generation of console gaming systems have introduced many new elements of gaming that only seem to exist to put bigger dents into the pockets of gamers.  MSRP game prices rose to a new standard of $60, Microsoft made online gaming a paid service, greedy publishers used DLC as a means to nickel and dime gamers for content that should arguable be part of the full game, rushed games fly out the door with severe bugs still in the code… I could go on forever with this list.  If console manufactures get their way things could be even worse when you buy your next console.

There are rumors floating around that gaming giants Sony and Microsoft are flirting with the idea of requiring an “always on” internet connection to protect games from piracy, meaning that every time your shitty ISP has a service outage, no gaming for you.  Sony is looking to tie the games you purchase with your PSN account, making it impossible to sell your used games to retailers such as Gamestop, and preventing game rentals.  Nintendo still seems to be struggling to bring gamers decent hardware, as the specs for the “Wii U” are still not even on the same level as the Xbox 360 or the Playstation 3.

Will gamers actually behave like real consumers and reject this sort of consumer abuse, or are they going to let the console industry walk all over them again and keep handing them money without question?  This generation of consoles showed me that gamers can be awful consumers.  No one complains when a firmware update for a console forces you to sign a mandatory EULA that takes away your right to sue a console manufacturer for letting hackers have your personal information, but if someone doesn’t like the ending to a game there is a media-fueled shit storm.  It’s time for gamers to man up, get some priorities straightened out, and stand up to real consumer abuse by console manufacturers and game publishers.

Source: hothardware.com

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