It is becoming ever more profitable for companies to
releases chunks of my childhood through the forms of digital content.That which was once a popular game when I was
younger can now resold fairly easily with the single bullet-point of "new
content" on the back of the box.The
problem is twofold, my undiagnosed cause of gaming ADD and that I never really
play these games for more than two weeks due to them being stupidly long and
hard.
So let's talk about some games that are, or are about to be
remastered/released:
Chrono Trigger:
What was it: Probably
the single greatest reason that Square is still around after deciding to
release almost nothing in America for almost a full console cycle.The story basically involves you saving the
world from a giant space alien that wants to eat the planet and then lay its
eggs in the still warm magma.Heroes that
really aren't that heroic, bad guys that are just doing everything for their
lost sister, the game pretty much was the definition of "having it all".
How was it remastered:
It isn't going to be, at all.Square
is simply throwing everything that they have on the DS and expecting people to
pay good money, which we will.Most
likely a throw back to when Square was releasing all of their older Final
Fantasies on the GBA and when the iterations on the DS started outselling the
then almost dead GBA it was most definitely seen as a good idea to just do a
straight port over.
Why I paid for it: It is probably one of the best games that has
ever come out on any platform ever, and even though I know that I will be
paying roughly 20 more dollars than it is worth to carry that game around with
me this is sadly the one franchise that I want Square to continue working on,
even though they won't.
Why won't I play
it:Because the memory of being able
to beat the game in any of 15 different fashions with that many endings is only
good if I forget that it took 30 hours before I saw the first one, and another
10 before I was ready to get anyone of them whenever I wanted.This being roughly more than 40 hours longer
than I want to invest in a handheld game I am probably going to ignore it after
purchase.
Final Fantasy IV:
What was it: The
first real Final Fantasy that had a plot or main character.Also the first Final Fantasy that was
released stateside after the noticeable drought throughout the NES
lifecycle.Known for having one of the
most butchered localizations this side of Working Designs;mainly for having large chunks of the plot
containing all characterization for several key people but also because other "deaths" were downplayed to the point of them "taking naps".
How was it remastered:
On the GBA only with a couple of extra "extreme dungeons" that players could
work through post-game.On the DS we got
updated graphics, new voice acting, and a 10 dollar tax for buying on a "prettier" system.
Why I paid for it: Sans
the extra dungeons from the GBA game, the game hasn't really changed since it
was first released but this is the first time that the game plays the way that
it was supposed to.It is also the best
Final Fantasy in the series.I never
bought the GBA port because Square managed to let slip that they were working
on the DS on as well and I would only have to wait one short year.
Why didn't I play it: Primarily
because the game is way harder in its true version than it ever was when it was
first released stateside.Grinding
levels for an hour just to be able to make it through a dungeon is bad enough,
but having to grind in the dungeon for another two to three hours just seems
stupid to beat a boss.
Metroid:
What was it: A
free roaming side-scrolling shooter that inspired later Castlevanias and
probably the most ambitious game released on the NES.Also it holds up really, really well when played
again, unlike most other games on the NES (Kid Icuras, Bionic Commando).
How was it remastered:
On the Gameboy Advance we got an upgraded, 16-bit journey through the entire
first game.In standard GBA release
mindset it added an entirely new dungeon at the end of the game designed to
make the player feel like they just forgot how to play the game that they had
just invested an entire month into "beating".
Why I paid for it: Nintendo
released Metroid Fusion months before they let this game into the wild, hinting
that this game was kind of easy to make with the left over bits of the engine
they had laying around, and also that the last dungeon might have been
something that was supposed to be in Fusion but got cut for some unknown
reason.
Why didn't I play it: After
having just played through Fusion from start to finish this seemed like a much
better idea than it ever was.Two
Metroids in a row is just way more Samus than any one person should ever really
consider investing in.
Zelda:
What was it: The reason that I bought a
NES back in the day.The game that
inspired so many RPG's and adventure games into being, and it did so by
explaining nothing and expecting the player to figure the crap out on their
own.Probably the first game that needed
a guide to make any progress in the game, thus starting an entire generation of
slackers too lazy to figure crap out on their own and thus Gamefaqs.
How was it remastered:Besides every other Zelda being
fundamentally the same game, with the exceptions of Wind Waker and Zelda II:
WTF? Really?!, it has pretty much been released dozens of times throughout the
ages.The only true "rerelease" was
during the height of the GBA shovel-ware nostalgia we went through a couple of
years ago.Upon being released it cost
exactly as much as any other newly released GBA game, but then again so did
Donkey Kong and Excite Bike.
Why did I paid for it:
Even though every single Zelda game is exactly the same as every other one
of them, it is always nice to have a game that you don't hate to carry around
and play at work.Also I found it at
Wal-Mart on clearance for 10 dollars which falls well within my impulse buying
guidelines.
Why didn't I play it: Around the same time that the first game was
released the SNES Zelda was as well, as was Zelda: Four Swords.If Metroid games was more than one person can
take three Zeldas is more than any one universe should be able to ever handle
at one time.My mind melted and I
started playing Suikoden instead.
If anyone is still reading, thank you. Expect an article in the next week. Thought the last one was more recent.
-- gillman
Been gone for awhile. Hopefully I will change that. Sorry for anyone who read this site, welcome back though.
-- gillman
If you ever wondered if your computer could run something, or more importantly if your laptop could run Half-Life 2, there is now Can I run it. Sure it isn't as fun as experimenting to get stuff working, but it does save a ton of time.