Incredible Crisis has somewhat of a history in the obscure
gaming community; which is a thing, I promise.Being one of the first fully insane Japanese games to be translated and
receive a domestic release people kind of went out of their way to latch onto
it.The game proper is pretty much just
a Wario Ware rip off.The one thing that
separates Incredible Crisis from other mini-game collections is the common
story that links the games together.Although in all fairness it is the kind of story that an insane person
would scrawl on their way with fecal matter.
The first chapter follows Taneo, a Japanese Salary man.His first mini game is a simple rhythm dance
session.The first time that I played
this game I learned two things: I had the button mapped incorrectly on my controller,
and the characters solution to becoming too stressed is to have a nervous
breakdown.It seems that the entire
family shares this response, which makes me greatly worry for the future of
Japan if all you have to do to make them crack is throw in hot women in red
dresses and force the office to dance, although that does sound a little like
hell.
After the painful office dance session a giant stone globe
crashes off the roof and chases Taneo, and him only, through two mini
games.The first is him running down a
hallway and trying to dodge random crap lying about, and is pretty
uninteresting.The second game is when
he finally reaches the elevator, and the stone globe crashes down on the top of
it.He must then press the stop button
over and over again to stop the elevator from crashing to the ground, because
we all know hitting an elevators button repeatedly causes it to listen HARDER, while
dodging what appears to be all of the junk that people in 70’'s from New York
City threw out their apartment windows.This is also where I started to hate Taneo and his cursed life.
The entire time there is an indicator of how far until the
player reaches ground level.This doesn't
matter as regardless of how close you are the game assumes it stopped instantly
and shows a cinematic of the player being exploded, yes exploded, from near the
top of the building.Don't worry as a
terrible balancing mini game, that seemingly cannot be failed, stops Taneo's
death.As to mock us all he ends up falling
off the pole directly after finishing the game.The stone globe then appears again, after it seemed able to take the
elevator, but unfortunately does not kill him.Please release that Taneo has lightening quick reflexes and the ability
to keep cool during cut scenes, but when mini game breaks out he will freak out
like a guest on Jerry Springer.
This is where the game stops attempting to make sense.
Taneo is knocked out by falling NYC garbage and rushed to
the ER by the world's worst EMTs.Unsure if the breathing person with a heartbeat is alive they ask yes/no
questions that range from easy, "2+2=4", to insane, "Lila is the Currency of
Greece".The player has to answer 10 questions
correctly, in a row, to pass this stage.This can either be stupidly easy or impossible, as the game will ask the
same exact question repeated or throw out complex math questions that require
degrees and calculators to solve.This
section expects all questions to be answered in 3 seconds. Upon passing these
tests they celebrate Taneo not being dead by throwing the stretcher Taneo is on
out of the moving ambulance and onto the highway. I can't blame them, I hate him too.
This leads to a mini game of dodging traffic and road
hazards.Due to the PS1's very limited draw
distance it ends up feeling more like a test of one's ability instantly react
to new stimulus than a game.Failing to
dodge one of these objects causes the stretcher to go out of control and run
into more things, causing it to lose control again and making it impossible to
ever gain control again. Thankfully, for the only time in the game, Taneo has
so much health making it is impossible to fail.He is stopped only by the giant stone globe, which at this point I just
assumed is stalking him for death killing reasons. Then, for some why the hell
not, the lady who forced him to dance at the start of the game appears and
takes him to a fair...
Only to make him ride a Ferris wheel with her and make her
orgasm.This is done through text
prompts of where to move Taneo's hands and then jamming on the X button until
she tells you to move again. You know,
just like real sex. Oh, by the way, Taneo is a married man. The game is
completed when she moans loudly and fireworks go off in the background.She then plants a bomb in the cart and jumps
on a helicopter.
You read that last part correctly.Less than an hour in and they are trusting
the game design to the guy from Memento.
Taneo is blasted out of the wheel and onto the windshield of
the helicopter.For some reason that
eludes science this causes the weight to be thrown off causing it to crash.The lady in red jumps out, and Taneo follows
and grabs on as she releases her parachute.She then calls him a pervert, the man with whom she just had sex with,
and starts to kick him off.Sure, I
guess this entire chunk makes sense if you hate women.
Taneo, who once again shows that he can live through
anything that the player isn't controlling, lands safely and is instantly
thrown into another challenge. The mini game is to shoot down all of the
missiles that are flying at a UFO, because at this point it makes as much sense
as anything else that has happened.Any
plot that is given at this point is just explaining why the UFO is a mother
ship and not a giant flying SIMON.
Of course the turret explodes at the end, because explosions
hate Taneo as much as giant stone globes and me.He lands in a fisherman's boat and promptly
causes it to start sinking.This is only
notable because nothing is chasing Taneo, and nothing explodes.Also it is the last mini game of the
chapter.
When he reaches shore Taneo takes the subway home, oddly the
lady in red has cut the break to the train.No reason for this is given, although Taneo does scream "What the $%#@?"
before being thrown towards his doom.He
lives, but sadly shows back up at home.
The rest of Incredible Crisis is based around the rest of
the family, but after playing the first area of the wife I gave up.Mainly because I have no idea what to
do.Look at the above picture, does
anything you see make sense?No.End of Review.
If anyone is still reading, thank you. Expect an article in the next week. Thought the last one was more recent.
-- gillman
Been gone for awhile. Hopefully I will change that. Sorry for anyone who read this site, welcome back though.
-- gillman
If you ever wondered if your computer could run something, or more importantly if your laptop could run Half-Life 2, there is now Can I run it. Sure it isn't as fun as experimenting to get stuff working, but it does save a ton of time.