Gillman’s Top Five Games of 2015

  1. Hyperdimension Neptunia Re;Birth2: Sisters Generation


I love the Neptunia games.  They are some of the more unique, fun, and comfy titles that come out.  Thankfully we were lucky enough to get four of them released within five months this year, with even more coming very soon.  It is almost like someone broke into my head and took all the things that I wanted in the world, and then just shoved it all out for the first half of the calendar.  Oddly, nothing came out in the latter half.

The reason that this game is so low on the list is that there is some really nasty grinding late in the game, for the true ending, that is near impossible to speed up.  Aside from that one, rather noticeable, annoyance the game is pretty fantastic.  The problem becomes that it is a wonderful slide into enjoyment that is suddenly interrupted by this one section.  It seems out of place, and very much like a holdover from the previous title that this one was supposed to “remaster”.

  1. Disgaea 5


I am obsessed with the Disgaea games.  There is something about endless amounts of improvement to a character and their equipment that just strike an odd cord with me.  The story is always something as forgettable as the average summer popcorn flick, but if you are going to the game for that you are missing the point – infinite replayability, randomly generated dungeons that work as intended, and a loving nod to the fans that have been with the series since its start.

The series has had its ups and downs throughout the years, at times not making the transition to new consoles that well –and re-releasing the first game on every system that they could, to diminishing results—it seems that the series is finally finding the path to what once made it great.  Although it still has some grow, Disgaea 5 is a step in all the right directions –aside from DLC and pricing that should have been included in the game—so maybe NISA will finally figuring out what they are doing next time

  1. Hyperdimension Neptunia U: Action Unleashed


Take everything about the core series of the Neptunia games, and pretty much forget about all of it.  Instead of being a mix of classical and modern JRPGs, you have a straight out action game with the same beloved characters running around and bashing the living hell out of all of the series iconic enemies.  While history has taught the intelligent gamer that these kind of cross-genre exploits end poorly (Dirge of Cerberus), there is finally an exception to that rule—although it is probably Japanese enough that no one will bother looking.

It is hard to hide subtly in a 3D brawler game, and even worse when RPG elements are thrown in, as most people can just level grind certain enemies and blast out a vast chunk of the game.  Thankfully Idea Factory managed to remember that each one of the elements play as important of a role as the last, while not making the game ever really lean too much to any of the genres that it was borrowing from.  The end result is something that is enjoyable, engaging, and fan-servicing enough to make it memorable.

  1. Atelier Shalle


Since Atelier Rorona came out six years ago, we have enjoyed yearly releases of new titles in the series.  What is even better is that every one of the titles has seen domestic release since this advent, something that a decade ago never would have happened.  The game is comfortable, oddly deep in areas, and about as moe as you can get and still be able to sell it in the states. It is the perfect mix of everything that I love about the series balled into one neat package.

The only problem, and it is an incredibly small one, is the baggage that the game has picked up from being the third in the series for this storyline—really something that only the most diehard fans would ever really notice, or care about.  This first game, Ayesha, was probably the worst game in the catalog that has seen these shores.  While the rest have made marked improvements, they can’t seem but referencing back to that title, carrying around the weight of the uninteresting and lackluster performances given.

  1. Dungeon Travelers 2

DT2 (14)

Dungeon Traveler 2 is not for the faint of heart, in many, many ways.  First off, it is one of the more punishing genres out there (first person-RPG).  Then there is the entire “fan-service” debate that seems to pop-up from the non- initiated.  But for those of us who are strong enough to dig through that super surface level crust you can find one of the more entertaining and engrossing titles that has been released in some time.  It is hard to say much negative about a game that literally has almost an entire additional game, in the form of an epilogue, just neatly stuffed in—and never mentioned in almost all materials on it.

This game is everything that an anime fan could hope for, from the main characters being adorable (to insanely hot) monster-girls, to the characters in the party almost all representing some of the more notable—and at times less notable—character tropes of heroines found in popular Japanese entertainment.  It is also one of my favorite ways to clear out a stream chatroom when obnoxious posters hang out for just a little too long.

Spoony Bard Saturday Morning Anime: Ninjas


Gillman and Stark are back at it again, this time with the power of anime and ninja “science”. Senran Kagura: Bon Appetit wets our appetites for more than just sushi, but also 2D healthy girls.

Please enjoy our weekly stream.  Let us know what you think in the comments below.  Remember to subscribe and such.


The Robot Uprising No Longer Needs to Aim

Thanks DARPA, every now and then I think that I might be able to go to sleep at night without dreaming about BigDog busting through the walls of my house and jumping on me until I am a fine enough paste to be its biofuel.  Now I also get to enjoy the knowledge that whatever insane rounds it might be packing it no longer needs to aim at me, as the bullet itself will manage to find the target.  I am assuming that it still needs to fire in the same general direction as me, but considering that it doesn’t have the disadvantage of not being a machine built for only killing me it probably already has that issue sorted.

Real talk time; do I need to stop worrying about the robot revolution and start worrying about a bullet revolt?  If I go hunting am I going to have to worry if I insulted my ammunitions family before I attempt to slay Bambi’s mother?  Maybe I have been thinking about this wrong the entire time, and the enemy I should have been worrying about isn’t the thing that is replacing man, but man making the weapons smart enough to kill without us.  A bullet that can aim itself is just a step aware from firing, and that happens all the time, according to random police reports.

Source: DARPA’s own YouTube

More People Care that Top Gear was Cancelled than They Swore

If you watched what was aired of the last season of Top Gear you might have noticed that they were slipping in a handful of cursing every now and then, which seemed to be odd considering that the show was mildly family friendly and would only ever slip in an odd poop joke here and there.  Considering that some people just want to kick a horse as it lays dying people have decided to start complaining to their local stations about the language, which amounted to a single “arse” and a couple of “shit”s, but keep in mind all of this was said before the strike 9PM cut off observed in most countries.  Thankfully no one cared enough to do anything about it.

You can call him handsome

Not only are people complaining about something well over a month after the show has been pulled for other, stupider, reasons, they are aren’t even doing it well or in enough numbers to matter.  To give this perspective 18 people complained to the British regulator ofcom (their FCC) about the colorful choice of words, 133 complained about the show being pulled from the air.  That is about 10 times as many people cared that someone got in trouble for punching a man over not getting a steak than cared that they might have to hear Hammond be upset while he rode a bike over an uncomfortable road in Russia.

Source: The Guardian